vray tutorials

How to Create carpet using VrayDisplacementMod in 3ds max

This Tutorial will cover How to Create carpet using VrayDisplacementMod in 3ds max for your interior project or Architectural purpose .



Step 1.  Create a plane and set the Length and width according to the project, I set (Length-60”, Width-36”)


Step 2.  Now apply>> “edit poly” modifier to Planer001 and click “polygon” from selection panel or click “edit poly” modifier & select “polygon”. 


Step 3.  Select top face of the plane and click extrude to give thickness to the carpet.


Step 4.  Now select the plane and press m (material editor) & apply texture to planer001.


Step 5.  Go to modifier list and apply “vray displacementMod” to the plane001. Select 2D mapping from parameters. Now in common parameters>>texture>>select grass displacement map. You can also change amount of displacement (Amount-0.5 cm for more baater result play with values) 


Step 6.  Now hit render.


           THE FINAL RESULT WE GET . . . .

Enjoy 🙂

   be in touch for more tutorials 🙂 


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